About the Course
During this exciting course you'll learn every technique necessary to create custom 3D models, and bring them to life using the latest texturing and shading techniques.
For the next 5 months, you'll be learning how to create outstanding models and textures, and optimize them for use in game engines. You'll also gain expertise in crafting materials and textures that will give your objects the depth, story and realism they need to truly come alive.
Throughout the course, you'll work on practical projects to apply what you've learned, and thanks to our learn and earn program, you'll have access to industry-standard tools and software.
The program is divided into five blocks, which include the course introduction, advanced workflows on modelling, optimising for games, and texturing, and a final stage of project polishing. Each block ends with a full week dedicated to polish your assets for each stage delivery.
By the end of the program, you'll have a strong portfolio of work to showcase to potential employers and the skills to excel in the competitive field of game development.
If you wish to have a more in-depth understanding of the course, you can download its brochure.
Who can Apply
Whether you're an aspiring game artist or just passionate about prop art, our team of professional art instructors will provide you with the guidance to help you sharpen your skills and hone your craft.
Our program is exclusively designed for non-professional artists seeking to pursue a career in the games industry. If you're an aspiring artist, our course offers the ideal opportunity to turn your passion for games into a viable profession. We reserve our spots for individuals like you who are eager to learn and grow.
Join us today and embark on a rewarding journey towards achieving your goals!
In this particular course, we aim to train aspiring artists who are already familiar with the tools and workflows necessary to develop props. In other words, this course is not beginner friendly. In order to apply successfully, you'll need:
- A basic understanding of 3D modelling.
- Primitive notions of optimisation for games.
- A foundational level of texturing for games.
- Some notions of presentation, lighting and composition.
If you have the necessary knowledge, we highly recommend considering our course as your next step towards success. Don't miss out on this chance to unlock your full potential!